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The Dungeon Solitaire, Labyrinth of Souls Kickstarter

Last summer I wrote and released a little game called Dungeon Solitaire. The original game was called Tomb of Four Kings, and it used a standard deck of playing cards. Over the summer it gained some popularity. It got good reviews, some attention on social media, and I even got some fan mail. All this has been really awesome! And that game is still gaining steam as a free download on this website.Q of Wands

From the beginning though, I had the idea of expanding the game to use a 78 card tarot deck. When I had the opportunity to pair these new rules with an exclusively illustrated dungeon-themed tarot deck, the Labyrinth of Souls was born. This Kickstarter will support the creation of this new expanded Dungeon Solitaire game, with a rulebook and custom deck of cards designed and illustrated by artist, illustrator, and cartographer Josephe Vandel.

Check it out. There are great pledge rewards and stretch goals for backers, and there’s even a video of me talking about the game. I hope you’ll pledge your support, and help spread the word on social media, with your friends and family, and with any fans of gaming or tarot.

Many thanks to Andrey Makarov for creating a Russian language version of my reference sheets for dungeon and terrain map symbols. He went beyond a mere translation, enhancing the backgrounds, smoothing out the line work, adding color to the terrain symbols, and making a few small modifications of his own. The results are pretty awesome, and I’m excited to have this work reaching out to Russian speaking map makers and game players. Below you will find images of both and links the printable pdf files.

You can visit Andrey Makarov’s website at pnprpg.ru, and you can find my original English language reference sheets here (dungeons) and here (terrain).

dungeon symbols - russian

Dungeons / Print Ready PDF


terrain symbols - russian

Terrain / Print Ready PDF

shadowspinners cover

The ShadowSpinners anthology is available now in print and ebook editions from Amazon and other online retailers. Last week’s book launch party was an amazing event held at the historic Shelton McMurphy Johnson house in Eugene. You couldn’t have asked for a better venue than this creepy old Victorian mansion perched high up on a wooded hill. It was standing room only inside. Great people combined with wine, food, books, and readings make for a memorable evening. And all 13 authors featured in the book were there, which made it an extra special event.

Many thanks to Christina Lay, the editor, one of the authors, and mastermind behind the ShadowSpinners blog and the ShadowSpinners Press, for putting together this great anthology and giving it such a wonderful launch. I couldn’t be more proud to share a book with such an incredible collection of authors: Cheryl Owen-Wilson, Elizabeth Engstrom, Christina Lay, Eric M. Witchey, Stephen T. Vessels, Cynthia Ray, Pamela Jean Herber, Sarina Dorie, Alexis Duran, Lisa Alber, and Alan M. Clark.

Hope you get a chance to read and review the book! Here’s a few snaps from the party, including a group shop of all the authors on the front steps of the Shelton McMurphy Johnson House.








shadowspinners cover

Here’s the cover of the upcoming ShadowSpinners anthology to be released near the end of the month. The exact date for the print and ebook release has not been set yet, but I’ve heard print books have arrived at ShadowSpinners press and the Launch party date is set, so it’s definitely coming.

My story “A Darkquick Sky” is inside, along with an eclectic collection of dark tales from many of the amazing authors who have written for ShadowSpinners, including Cheryl Owen-Wilson, Elizabeth Engstrom, Christina Lay, Eric M. Witchey, Stephen T. Vessels, Cynthia Ray, Pamela Jean Herber, Sarina Dorie, Alexis Duran, Lisa Alber, and Alan M. Clark. I’m very excited to be in such good company, to be a part of this project, and to get my hands on this awesome book!

“A man sets out to draw the world. As the years go by, he peoples a space with images of provinces, kingdoms, mountains, bays, ships, islands, fishes, rooms, instruments, stars, horses, and individuals. A short time before he dies, he discovers that the patient labyrinth of lines traces the lineaments of his own face.”

— Jorge Luis Borges, The Aleph and Other Stories


pdf version – click here

I draw maps for working out the details of my fiction, for games, and for the sheer pleasure of creating imaginary places. A while back I posted a legend for my dungeon maps, and since then I’ve been working on this simplified set of terrain symbols for area and wilderness maps.

Maps excite the imagination. That’s why so many fantasy novels contains maps of their fictional worlds. The map itself is a link, translating the reality of a world into the imagination of the reader.

Above you will find my own key to my simplified symbol set. Below are few of my own recent maps, using this symbol set and a few variations. I’ve been working on a grid based layout, but these symbols will work equally well on a hex based map. Many more of my maps are posted on Google+.

three kingdomspost apocalypticstrange desert



My short story “The Menace Dupere,” first published by The Fringe, will be released as a .99 cent Kindle ebook. Djibril al-Ayad, editor of The Future Fire, called it “a gripping, well-written, and intriguingly academic horror story in the best Lovecraftian tradition.”

This is a core story in the mythology surrounding the strange town of Auxerre, Wisconsin, where many of my horror stories are set. A mad professor will stop at nothing to understand an ancient occult secret. The cost is steep, and the creature he summons may destroy the world unless one student can stop him.

Two other stories with connections to Auxerre, “The Music of Timothy Shean” and “Old Growth” are available now.

dungeon mediumA few people have asked for a walkthrough of a game of Dungeon Solitaire, Tomb of Four Kings. Below you will find a linked pdf of a walkthrough of a winning game with some epic battles and dicey encounters. You can even stack a deck and play along if you want. Once I’ve got this better edited I will probably add it to the official rules, but until then it stands on its own as a supplement.

I’ve also started a FAQ text file and will add to it as I receive and answer any questions about the rules. I’ll add both links to the original release post and the games page.


Winning Game Walkthrough

Dungeon Solitaire FAQ File

Dungeon Solitaire Rules