Labyrinth of Souls Kickstarter: Day 19

The MoonSo much has happened I don’t know where to begin. The Dungeon Solitiare, Labyrinth of Souls Kickstarter has continued to clear stretch goals and gain backers at an impressive rate. We’ve released new card art for The Moon, and a number of concept sketches for upcoming cards. On Thursday we were chosen as a Kickstarter staff pick and have seen an increase of traffic as a result. We cleared the last of our initial stretch goals at $7500 early Friday and have gained considerable ground since.

Many thanks to everyone who has backed this project already and all who have helped spread the word. Clearing these stretch goals means all my highest hopes for what I wanted to include in the rulebook will now become a reality. It’s been really wonderful to see this level of support and backing. Josephe and I are both looking forward to delivering an exceptional game and gaming experience in the Labyrinth of Souls.

Everyone backing now for at least $5 is going to get not only the core Labyrinth of Souls basic, expert, and advanced game, but also a multitude of alternate and expanded rules added on by our stretch goals, including Campaign Mode! They’re also going to get a free pdf copy of Giant, my giant robot skirmish game that works great for print and play. And everyone who backs at the $15 level and up is going to get at least one custom illustrated Labyrinth of Souls tarot deck.

But there are still 11 day left in the campaign. We think we can get a lot more people in the Labyrinth, and we want to offer another reward to our existing backers. So with this in mind, we’ve added a $10,000 stretch goal: All rewards levels $15 and up will receive a digital art book by Josephe Vandel featuring the Labyrinth of Souls artwork in large format and in all its detailed glory.

Check out the Kickstarter here!

tower and hermit

Dungeon map appears in French RPG eZine La Saltarelle

dungeon 002lw

One of my dungeon maps is now appearing in the French RPG eZine La Saltarelle thanks to editor, Fabrice P. This is a little dungeon I drew while experimenting with a stark black and white style. In this map I used gray in the lower caverns to add depth to the levels.

The map appears with a contest (pg 39). Readers can enter by writing their ideas for the history and inhabitants of this dungeon and sending them in. Top two entries will receive a copy of Temple du Dieu Néant or a paper copy of  l’Étrange Manoir. I’m pretty excited to see what people come up with!

There are a couple of different ways you can check it out this eZine, and even if you don’t read French, there are some really cool illustrations to enjoy! You can read in an online reader, or download a zipped pdf.

For more information on this eZine, you can also visit the Editions La Saltarelle webiste.

Weird Roleplaying Cover Art

WEIRD cover

The Weird Roleplaying cover concept features art by Brian Hendrickson. I wanted the cover to have a classic feel to it. The art had to speak to the theme of weird fiction, since that’s the inspiration for the game, but be ambiguous enough to relate to a wide variety of settings and time periods.

Brian’s web comic “Call of Cthulu: The Musical” is published in Weird Tales and featured on his own site, Qualestation.

Weird is still in the development and writing stages, but it’s a playable game at this point, and ongoing play tests are already happening in-house. More information about the game can be found on the Games page.