The Door of Tireless Pursuit

The fifth Labyrinth of Souls stand-alone novel is out! The Door of Tireless Pursuit by Stephen T. Vessels launched at the World Fantasy convention two weeks ago. It is available now on Amazon and other online retailers in print and ebook formats.

Stephen T. Vessels is a Thriller Award nominated author of Science Fiction, Fantasy, Horror, and cross-genre fiction. He wrote his first story when he was six years old, and forty years later wrote one that sold. Among his earliest inspirations were the horror films of Bela Lugosi, Boris Karloff and Vincent Price, SF films like Ib Melchior’s “Journey to the Seventh Planet,” and the legendary Modern Library anthology, “Tales of Terror and the Supernatural,” which he read in the back seat while his parents drove through Texas. In 2012 he received the Best Fiction award from the Santa Barbara Writers Conference. His first story collection, The Mountain & The Vortex and Other Tales was released in 2016 by Muse Harbor Publishing.

The Door of Tireless Pursuit is another wonderful book by Stephen T. Vessels! After reading The Mountain & The Vortex, I was super excited that he decided to contribute to the Labyrinth of Souls project and really looking forward to this book. It exceeded all expectations! Love is one of the greatest themes in literature, and The Door of Tireless Pursuit shows just how far reaching, how profound, and how powerful it can be when placed at the center of a weird and dark fantasy. At once a character-driven romance and an adventure of mind-bending scope and consequence, this story delivers on every level imaginable. It contains one of the strangest, and most badassed other-worldly beings I have ever encountered in a book. There is wild action, with spectacular and cinematic grandeur. There are wide vistas of other realms, and a large cast of lovable and villainous characters. And at the heart of it all is a mystery and a conflict that seems at once contemporary, relevant, and universal.

Here is the copy from the back cover:

Sandy’s comfortable, workaday life is rocked when he meets Lark, a mysterious woman who can manipulate time and teleport across great distances at will. What begins as a romance turns deadly when she is abducted by a sorcerer who seeks to control the metaphysical portals she defends. Determined to rescue her, Sandy is drawn farther and farther from the life he knows, into the wondrous and perilous Labyrinth of Souls. There he meets fantastic allies and adversaries, and learns that the very fabric of reality is threatened by his quest.

ShadowSpinners Press and the Labyrinth of Souls team had a great showing at the World Fantasy convention, where we displayed our wares, sold and signed books, did a reading, and talked to a lot of people about what’s inside the labyrinth. I met a lot of awesome writers and many new friends who I look forward to seeing again at future events. Many thanks to Christina Lay of ShadowSpinners Press for taking the initiative in setting this up, shipping books, and putting together an awesome table for the convention. And many thanks to Stephen for making it clear I had to be there. I wouldn’t have missed it for the world!

with Stephen T. Vessels and Elizabeth Engstrom at the World Fantasy convention

In other news, I have been hard at work on the next Dungeon Solitaire game, Devil’s Playground, which is now planned to launch with a Kickstarter campaign in February. It’ll be another great game with more mind-blowing artwork by Josephe Vandel. Work on turning The Labyrinth of Souls into a mobile app and computer game continues. Although there is no official timeline for this project yet, it is progressing. We now have a workable Basic game and the focus has started to shift toward fine tuning the aesthetics, the writing, and the game interface.Stay tuned for many exciting developments in 2018, including more Labyrinth of Souls novels!

Littlest Death Released

ld-cover-mdThe fourth Labyrinth of Souls novel, “Littlest Death” by Eric Witchey, is available now on Amazon and other online retailers in print and eBook forms. Eric Witchey has sold over 100 short stories and several novels. He has received recognition from New Century Writers, Writers of the Future, Writer’s Digest, The Eric Hoffer Prose Award program, Short Story America, The Irish Aeon Awards, and other organizations. His How-To articles have appeared in The Writer Magazine, Writer’s Digest Magazine, and other print and online magazines.

This is an amazing book! As I got interested in the character of Littlest and the fantastical underworld she inhabits, at some point I realized something was going on that was larger and more significant than I had even imagined. From that point on I could not stop reading. I had to know if the story was going to go as far as it might. And it did not disappoint. It went even further! I wept. I cried. I rejoiced. What a wonderful payoff! The end of the book was like an emotional and intellectual bomb going off. Beautifully set up and so well done!

Here’s the description from the back cover:

One human soul and a little respect isn’t too much to ask for, but both are hard to get if you’ve only been a death for a thousand years. Shunned by other grim reapers, Littlest Death yearns for the respect given to deaths who bring human souls from Overworld into Underworld. She has only been a grim reaper for a thousand years, but she works hard at the jobs she’s given. Really hard! No other death gathers in MILLIONS of souls at a time like she does. Okay, they are just the souls of fungi, bacteria, and single-celled critters like amoebas, but—MILLIONS! If she could bring in just one human soul, the other deaths would stop looking down on her. She sets out to spy on the most accomplished death in the history of dying, Oldest Death. She figures she can learn a few things from him. And, of course, she does. She just doesn’t learn what she thought she would learn, and the learning comes hard. Desperate to become a real death, frustrated by humans and their attachments to one another, hounded by a Hell Puppy, ridiculed by other deaths, and undermined by her own ambition, she journeys the Earth and the Underworld in search of a trick that will let her gain the respect she believes she deserves. Unfortunately, her actions hurt the living, undermine the natural order, and threaten the eternal flow of souls between life and death. By the time she understands the damage she’s done, it may be too late to save herself and the souls she has hurt. An Afterlife Fantasy by award winning author Eric Witchey.

In other news, I’ll be at the World Fantasy Convention in San Antonio next weekend with ShadowSpinners Press and a number of the Labyrinth of Souls authors, to promote the game and the fiction series. Work continues on the third Dungeon Solitaire game and Labyrinth of Souls expansion called Dungeon Solitaire: Devils Playground. However, with the end of the year looming, we have pushed the Kickstarter back until after the new year. Progress also continues on the the Labyrinth of Souls mobile app, which is also in development. Stay tuned for more news on all these projects.

In the meantime, enjoy Littlest Death, and check out the other Labyrinth of Souls novels, Benediction Denied by Elizabeth Engstrom, Symphony of Ruin by Christina Lay, and The End of All Things by Matthew Lowes. The next book to come out will be The Door of Tireless Pursuit by Stephen T. Vessels. And more will be more coming out in the coming months. Leave a review if you get a chance, and visit ShadowSpinners Press at the World Fantasy Convention next weekend in San Antonio where all things Labyrinth of Souls will be on display.

The End of All Things is Now Available

I’m very excited to announce that the third Labyrinth of Souls novel, The End of All Things by Matthew Lowes (me), has been released and is available now on Amazon and other online book retailers. When I designed Dungeon Solitaire I had no idea it would lead to a series of stand-alone novels, and I am super excited to be in the lineup with so many other writers I admire. The End of All Things is a delve into the mythic underworld of a post-apocalyptic future. There’s plenty of action, adventure, and incredible discoveries to find within the dark depths of the labyrinth.

Here’s the blurb from the back cover …

Rithik is a hunter of artifacts among the ancient cities of a long-gone, advanced civilization. Infected with ghost flesh, a fatal disease caught in the ruins, he is banished from his village and must find his way in the wastelands. With the help of a mutant dog, he ventures into the post-apocalyptic underworld in search of the answers to life and death. In the dark forgotten depths, they discover extraordinary secrets and terrible dangers hidden by the catastrophic downfall of ages past. And in the farthest reaches of the labyrinth, Rithik must face the greatest enigma of all—himself.

In other news, work continues on the third Dungeon Solitaire game and Labyrinth of Souls expansion called Dungeon Solitaire: Devils Playground. I had been hoping to launch a Kickstarter this month. However, I’ve been really focused on getting this novel ready for publication, and I am not quite ready for a Kickstarter launch. Stayed tuned for more details on when Devil’s Playground will launch, and for updates on the Labyrinth of Souls computer game and mobile app, which is also in development.

In the meantime, enjoy The End of All Things, and check out the other Labyrinth of Souls novels, Benediction Denied by Elizabeth Engstrom and Symphony of Ruin by Christina Lay. There will be more coming out in the coming months. Leave a review if you get a chance, and visit ShadowSpinners Press at the World Fantasy Convention this November in San Antonio where all things Labyrinth of Souls will be on display.

*I’ve also consolidated all things Labyrinth of Souls onto a single page where you can learn about the various games, all the novels, and new developments. Here can check it out here.

Labyrinth of Souls Fiction Project

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I am very excited to announce that ShadowSpinners Press will be releasing a series of short stand-alone novels inspired by Dungeon Solitaire: Labyrinth of Souls! A number of outstanding writers have already committed to the project and are at various stages in writing their Labyrinth of Souls books. Authors so far include Elizabeth Engstrom, Eric Witchey, Christina Lay, John Reed, Stephen T. Vessels, Cheryl Owen-Wilson, Cynthia Ray, Pamela Jean Herber, and me.

That’s an incredible list to be a part of, and I am super excited to be working on a project that includes this many amazing writers. And I am overjoyed that they have all showed such an interest in fictionalizing underworld adventures inspired by the Labyrinth of Souls.

The Labyrinth of Souls is more than an ancient ruin filled with monsters, trapped treasure, and the lost tombs of bygone kings. It is a manifestation of a mythic underworld, existing at a crossroads between people and cultures, between time and space, between the physical world and the deepest reaches of the psyche. It is a dark mirror held up to human experience, in which you may find your dreams… or your doom. Entrances to this realm can appear in any time period, in any location. There are innumerable reasons why a person may enter, but it is a place antagonistic to those who do, a place where monsters dwell, with obstacles and illusions to waylay adventurers, and whose very walls can be a force of corruption. It is a haunted place, ever at the edge of sanity.

Each Labyrinth of Souls novel will feature a journey into a unique manifestation of the underworld. Get ready to delve into the Labyrinth in a totally new way, and stay tuned for more author announcements and release dates for the first Labyrinth of Souls novels.

Labyrinth of Souls Cover!

I’m very excited to reveal the rulebook cover for Dungeon Solitaire: Labyrinth of Souls! The beautiful artwork and design are by the game’s exclusive illustrator, Josephe Vandel. I’ve been so busy with the production process that I haven’t had much time to post updates here, but as we get closer to the end of this epic journey, I am more excited than ever to share this game with all our backers and then with the rest of the world.

I just ordered print proofs of both the standard and monochrome card decks. I’m super excited, but it will be a week or so before I get them. In the meantime, I’m putting in final corrections to the rulebook interior and will be ordering print proofs of that as well. If all goes well, we will be shipping to our backers on time toward the end of June. Expect a public release sometime in July.

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