Devil’s Playground Kickstarter is Already a Great Success!

The Dungeon Solitaire: Devil’s Playground Kickstarter was launched on February 1st, and reached base funding in under 24 hours! It has since smashed through five stretch goals, and we are well on our way to the sixth. New stretch goals have been announced and new card art by Josephe Vandel has been revealed in a number of updates. And there’s more to come as we move into the middle of the campaign.

Thanks to all the backers have pledged already, and all our supporters who have shared the Kickstarter with friends and gaming groups, and on their blogs and social media. This kind of word of mouth really makes a huge difference!

I am super excited about all the content we’ll be including in the game, and looking forward to hitting more of our stretch goals! Support the Kickstarter now, and help us get there.

If you haven’t check out the dungeon-delving fantasy card game that is Dungeon Solitaire, the original game, Tomb of Four Kings, is available for free, and is playable with a standard deck of playing cards. The greatly expanded tarot game, Dungeon Solitaire: Labyrinth of Souls, launched with a hugely successful Kickstarter in 2015. The rulebook is available in print on Amazon and other online book retailers, and in PDF through DriveThruRPG, and custom tarot cards are available through Gamecrafter.

The Labyrinth of Souls has also inspired a series of stand-alone novels published by ShadowSpinners Press, with books by Elizabeth Engstrom, Christina Lay, Eric Witchey, Stephen T. Vessels, and myself so far, with new books on the way by Mary E. Lowd, John Reed, Cheryl Owen Wilson, Lisa Alber, Cynthia Coate-Ray, and Pamela Jean Herber!

I am more excited than ever that Dungeon Solitaire: Devil’s Playground is now in the works, once again expanding the labyrinth into the uncharted realms of the imagination. We’re going to deliver another great game!

Dungeon Solitaire: Devil’s Playground — Kickstarter!

Dungeon Solitaire: Devil’s Playground has been in development for a while, and has now launched an official Kickstarter campaign to reach its full potential.

Artist Josephe Vandel and I have teamed up again to bring you this new evocative fantasy adventure that includes a 54 card custom deck, with both a stand-alone game and expansion rules for the Labyrinth of Souls tarot game. There’s going to be gorgeous full-color artwork, higher quality cards, and plenty of extras. Creating the Labyrinth of Souls was a dream come true, and I am super excited about this new game, the new artwork, and the expansion rules. I hope we can all make this incredible journey together again, from Kickstarter to production. We’re planning to make the Devil’s Playground a reality, and we’re looking forward to delivering another great game!

If you don’t know what Dungeon Solitaire is, it’s a dungeon delving fantasy card game. The original game, Dungeon Solitaire: Tomb of Four Kings, is available for free, and is playable with a standard deck of playing cards. The greatly expanded tarot game, Dungeon Solitaire: Labyrinth of Souls, is available in print on Amazon and other online book retailers, and in PDF through DriveThruRPG, with custom cards available through Gamecrafter. The Labyrinth of Souls has also inspired a series of stand-alone novels published by ShadowSpinners Press, with books by Elizabeth Engstrom, Christina Lay, Eric Witchey, Stephen T. Vessels, and myself so far, with new books on the way by Mary E. Lowd, John Reed, Cheryl Owen Wilson, Lisa Alber, Cynthia Coate-Ray, and Pamela Jean Herber! And now, I am super excited to be creating a third Dungeon Solitaire game and once again expanding the world of Dungeon Solitaire.

Check out the Dungeon Solitaire: Devil’s Playground Kickstarter now, and support the creation of another great game!

 

Never Too Late Gifts

With the holiday season in full swing, I probably should have posted this sooner, but hey it’s never too late for great gifts for yourself or loved ones. With that in mind, I’d like to highlight the ever increasing line of Dungeon Solitaire and Labyrinth of Souls books and games. So below are some links, including one for a free game. Book links are through Amazon where you can still get two-day shipping, but note that books can be found through other online retailers as well.

Dungeon Solitaire: Tomb of Four Kings is a free print-and-play game that uses a standard deck of playing card — perfect for whiling away the holiday hours and indulging your inner introvert at family gatherings. Download the PDF here, find a deck of cards, and you’re ready to play. A Spanish Edition is also available.

Dungeon Solitaire: Labyrinth of Souls is an expanded tarot version of Dungeon Solitaire. The 152 page rulebook contains Basic, Expert, and Advanced versions of the game, as well as a variety of exciting variants, including Two-Player, Dragon’s Lair, Undead Hordes, Megadungeon, Campaign Mode, and Cartomancy! This game can be played with any tarot deck, or with the custom Labyrinth of Souls tarot, with 10 extra arcana cards. Cards are sold separately and available through Gamecrafter with PDF Basic Rules included.

 

Labyrinth of Souls fiction from ShadowSpinners Press offers a series of stand-alone novels inspired by Dungeon Solitaire: Labyrinth of Souls. The Labyrinth of Souls is a manifestation of a mythic underworld, existing at a crossroads between people and cultures, between time and space, between the physical world and the deepest reaches of the psyche. It is a dark mirror held up to human experience, in which you may find your dreams… or your doom. Each Labyrinth of Souls novels features an adventure into a unique vision of a mythic underworld. Get ready to delve into the Labyrinth in a totally new way! Click on the book of your choice below, and look for more Labyrinth of Souls fiction coming out in 2018!

    

 

The Door of Tireless Pursuit

The fifth Labyrinth of Souls stand-alone novel is out! The Door of Tireless Pursuit by Stephen T. Vessels launched at the World Fantasy convention two weeks ago. It is available now on Amazon and other online retailers in print and ebook formats.

Stephen T. Vessels is a Thriller Award nominated author of Science Fiction, Fantasy, Horror, and cross-genre fiction. He wrote his first story when he was six years old, and forty years later wrote one that sold. Among his earliest inspirations were the horror films of Bela Lugosi, Boris Karloff and Vincent Price, SF films like Ib Melchior’s “Journey to the Seventh Planet,” and the legendary Modern Library anthology, “Tales of Terror and the Supernatural,” which he read in the back seat while his parents drove through Texas. In 2012 he received the Best Fiction award from the Santa Barbara Writers Conference. His first story collection, The Mountain & The Vortex and Other Tales was released in 2016 by Muse Harbor Publishing.

The Door of Tireless Pursuit is another great book by Stephen T. Vessels! After reading The Mountain & The Vortex, I was super excited he decided to contribute to the Labyrinth of Souls project and really looking forward to this book. It exceeded all expectations! Love is one of the greatest themes in literature, and The Door of Tireless Pursuit shows just how far reaching, how profound, and how powerful it can be when placed at the center of a weird and dark fantasy. At once a character-driven romance and an adventure of mind-bending scope and consequence, this story delivers on every level imaginable. It contains one of the strangest, and most badassed other-worldly beings I have ever encountered in a book. There is wild action, with spectacular and cinematic grandeur. There are wide vistas of other realms, and a large cast of lovable and villainous characters. And at the heart of it all is a mystery and a conflict that seems at once contemporary, relevant, and universal.

Here is the copy from the back cover:

Sandy’s comfortable, workaday life is rocked when he meets Lark, a mysterious woman who can manipulate time and teleport across great distances at will. What begins as a romance turns deadly when she is abducted by a sorcerer who seeks to control the metaphysical portals she defends. Determined to rescue her, Sandy is drawn farther and farther from the life he knows, into the wondrous and perilous Labyrinth of Souls. There he meets fantastic allies and adversaries, and learns that the very fabric of reality is threatened by his quest.

In other news: ShadowSpinners Press and the Labyrinth of Souls team had a great showing at the World Fantasy convention, where we displayed our wares, sold and signed books, did a reading, and talked to a lot of people about what’s inside the labyrinth. I met a lot of awesome writers and many new friends who I look forward to seeing again at future events. Many thanks to Christina Lay of ShadowSpinners Press for taking the initiative in setting this up, shipping books, and putting together an awesome table for the convention. And many thanks to Stephen for making it clear I had to be there. I wouldn’t have missed it for the world!

with Stephen T. Vessels and Elizabeth Engstrom at the World Fantasy convention

I have been hard at work on the next Dungeon Solitaire game, Devil’s Playground, which is now planned to launch with a Kickstarter campaign in February. It’ll be another great game with more mind-blowing artwork by Josephe Vandel. Work on turning The Labyrinth of Souls into a mobile app and computer game continues. Although there is no official timeline for this project yet, it is progressing. We now have a workable Basic game and the focus has started to shift toward fine tuning the aesthetics, the writing, and the game interface.Stay tuned for many exciting developments in 2018, including more Labyrinth of Souls novels!

Littlest Death Released

ld-cover-mdThe fourth Labyrinth of Souls novel, “Littlest Death” by Eric Witchey, is available now on Amazon and other online retailers in print and eBook forms. Eric Witchey has sold over 100 short stories and several novels. He has received recognition from New Century Writers, Writers of the Future, Writer’s Digest, The Eric Hoffer Prose Award program, Short Story America, The Irish Aeon Awards, and other organizations. His How-To articles have appeared in The Writer Magazine, Writer’s Digest Magazine, and other print and online magazines.

This is an amazing book! As I got interested in the character of Littlest and the fantastical underworld she inhabits, at some point I realized something was going on that was larger and more significant than I had even imagined. From that point on I could not stop reading. I had to know if the story was going to go as far as it might. And it did not disappoint. It went even further! I wept. I cried. I rejoiced. What a wonderful payoff! The end of the book was like an emotional and intellectual bomb going off. Beautifully set up and so well done!

Here’s the description from the back cover:

One human soul and a little respect isn’t too much to ask for, but both are hard to get if you’ve only been a death for a thousand years. Shunned by other grim reapers, Littlest Death yearns for the respect given to deaths who bring human souls from Overworld into Underworld. She has only been a grim reaper for a thousand years, but she works hard at the jobs she’s given. Really hard! No other death gathers in MILLIONS of souls at a time like she does. Okay, they are just the souls of fungi, bacteria, and single-celled critters like amoebas, but—MILLIONS! If she could bring in just one human soul, the other deaths would stop looking down on her. She sets out to spy on the most accomplished death in the history of dying, Oldest Death. She figures she can learn a few things from him. And, of course, she does. She just doesn’t learn what she thought she would learn, and the learning comes hard. Desperate to become a real death, frustrated by humans and their attachments to one another, hounded by a Hell Puppy, ridiculed by other deaths, and undermined by her own ambition, she journeys the Earth and the Underworld in search of a trick that will let her gain the respect she believes she deserves. Unfortunately, her actions hurt the living, undermine the natural order, and threaten the eternal flow of souls between life and death. By the time she understands the damage she’s done, it may be too late to save herself and the souls she has hurt. An Afterlife Fantasy by award winning author Eric Witchey.

In other news, I’ll be at the World Fantasy Convention in San Antonio next weekend with ShadowSpinners Press and a number of the Labyrinth of Souls authors, to promote the game and the fiction series. Work continues on the third Dungeon Solitaire game and Labyrinth of Souls expansion called Dungeon Solitaire: Devils Playground. However, with the end of the year looming, we have pushed the Kickstarter back until after the new year. Progress also continues on the the Labyrinth of Souls mobile app, which is also in development. Stay tuned for more news on all these projects.

In the meantime, enjoy Littlest Death, and check out the other Labyrinth of Souls novels, Benediction Denied by Elizabeth Engstrom, Symphony of Ruin by Christina Lay, and The End of All Things by Matthew Lowes. The next book to come out will be The Door of Tireless Pursuit by Stephen T. Vessels. And more will be more coming out in the coming months. Leave a review if you get a chance, and visit ShadowSpinners Press at the World Fantasy Convention next weekend in San Antonio where all things Labyrinth of Souls will be on display.

The End of All Things is Now Available

I’m very excited to announce that the third Labyrinth of Souls novel, The End of All Things by Matthew Lowes (me), has been released and is available now on Amazon and other online book retailers. When I designed Dungeon Solitaire I had no idea it would lead to a series of stand-alone novels, and I am super excited to be in the lineup with so many other writers I admire. The End of All Things is a delve into the mythic underworld of a post-apocalyptic future. There’s plenty of action, adventure, and incredible discoveries to find within the dark depths of the labyrinth.

Here’s the blurb from the back cover …

Rithik is a hunter of artifacts among the ancient cities of a long-gone, advanced civilization. Infected with ghost flesh, a fatal disease caught in the ruins, he is banished from his village and must find his way in the wastelands. With the help of a mutant dog, he ventures into the post-apocalyptic underworld in search of the answers to life and death. In the dark forgotten depths, they discover extraordinary secrets and terrible dangers hidden by the catastrophic downfall of ages past. And in the farthest reaches of the labyrinth, Rithik must face the greatest enigma of all—himself.

In other news, work continues on the third Dungeon Solitaire game and Labyrinth of Souls expansion called Dungeon Solitaire: Devils Playground. I had been hoping to launch a Kickstarter this month. However, I’ve been really focused on getting this novel ready for publication, and I am not quite ready for a Kickstarter launch. Stayed tuned for more details on when Devil’s Playground will launch, and for updates on the Labyrinth of Souls computer game and mobile app, which is also in development.

In the meantime, enjoy The End of All Things, and check out the other Labyrinth of Souls novels, Benediction Denied by Elizabeth Engstrom and Symphony of Ruin by Christina Lay. There will be more coming out in the coming months. Leave a review if you get a chance, and visit ShadowSpinners Press at the World Fantasy Convention this November in San Antonio where all things Labyrinth of Souls will be on display.

*I’ve also consolidated all things Labyrinth of Souls onto a single page where you can learn about the various games, all the novels, and new developments. Here can check it out here.

Labyrinth of Souls Fiction Project

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I am very excited to announce that ShadowSpinners Press will be releasing a series of short stand-alone novels inspired by Dungeon Solitaire: Labyrinth of Souls! A number of outstanding writers have already committed to the project and are at various stages in writing their Labyrinth of Souls books. Authors so far include Elizabeth Engstrom, Eric Witchey, Christina Lay, John Reed, Stephen T. Vessels, Cheryl Owen-Wilson, Cynthia Ray, Pamela Jean Herber, and me.

That’s an incredible list to be a part of, and I am super excited to be working on a project that includes this many amazing writers. And I am overjoyed that they have all showed such an interest in fictionalizing underworld adventures inspired by the Labyrinth of Souls.

The Labyrinth of Souls is more than an ancient ruin filled with monsters, trapped treasure, and the lost tombs of bygone kings. It is a manifestation of a mythic underworld, existing at a crossroads between people and cultures, between time and space, between the physical world and the deepest reaches of the psyche. It is a dark mirror held up to human experience, in which you may find your dreams… or your doom. Entrances to this realm can appear in any time period, in any location. There are innumerable reasons why a person may enter, but it is a place antagonistic to those who do, a place where monsters dwell, with obstacles and illusions to waylay adventurers, and whose very walls can be a force of corruption. It is a haunted place, ever at the edge of sanity.

Each Labyrinth of Souls novel will feature a journey into a unique manifestation of the underworld. Get ready to delve into the Labyrinth in a totally new way, and stay tuned for more author announcements and release dates for the first Labyrinth of Souls novels.

Labyrinth of Souls Cover!

I’m very excited to reveal the rulebook cover for Dungeon Solitaire: Labyrinth of Souls! The beautiful artwork and design are by the game’s exclusive illustrator, Josephe Vandel. I’ve been so busy with the production process that I haven’t had much time to post updates here, but as we get closer to the end of this epic journey, I am more excited than ever to share this game with all our backers and then with the rest of the world.

I just ordered print proofs of both the standard and monochrome card decks. I’m super excited, but it will be a week or so before I get them. In the meantime, I’m putting in final corrections to the rulebook interior and will be ordering print proofs of that as well. If all goes well, we will be shipping to our backers on time toward the end of June. Expect a public release sometime in July.

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